I'll discuss the other later, but the first is Tera. It looks stunning, particularly the city shots. I understand it will be pay to play, there will be no targeting of mobs, and the world is seamless with no zoning. This is being developed by Bluehole Studio, founded by former NCsoft employees. There will be six races and eight classes. It will be marketed globally, not just in Korea.
Per MMORiot, "PvE and PvP are two patterns included in the whole battle system. However, these aren't implemented as a separate system. Gamers can see that this is a system working as one. For example, in Warhammer Online, PvE and PvP have different levels. This makes sense conceptually, but from a gamer's point of view it does not work very well. This game will try to make a seamless difference between these systems to make the game more enjoyable." I'm not really sure what that means, so whether it will in fact be open PvP I have yet to determine.
I'll be keeping my eye on this one. Here's a couple screenshots as well as a video:
3 comments:
Saw a reference to that game recently myself, it looks very nice at least. They also seem to try to revitalise the combat system.
Yes, it does look very nice! I still have reservations based on past experiences with games from this region but we'll see how it actually turns out.
I was interested in this game for its dynamic fighting style rather than PvE > PvP. Static fighting styles, point, click, and wait, are the reason I usually don't play mmorpgs. However, it does make it seem that this dynamic fighting style would make pvp a more interesting experience. As to it being "pay to play" I understand that you'll only have to buy the game. However, it could be around fifty USD.
Post a Comment