MyAlganon Beta went live today. For anyone that might be interested in participating in open beta, registered members of MyAlganon will receive priority access. Closed beta is scheduled to begin in March (*crosses fingers*), while open beta is tentatively scheduled for May/June.
Some more specifics on the game, as well as recent screenshots, can be found in today's interview at RPG Vault. Some highlights from the interview:
- "We are working to create a stronger community base - more solid than our predecessors' - by giving people a centralized place enabling members to interact with each other, even outside the game (e.g. MyAlganon). We also want players to be able to actively contribute to the exploration of the world by allowing them to scry things like creatures, items and places within a grand library that serves as an information repository. Why ask them to go to an outside source to get information on an item or creature? We will provide it in-game, and recognize those who participate in gathering it."
- "We've developed the Alganon Study System that will reward players not just for playing, but for subscribing, giving them the ability to grow their characters in the "background" even while they are not in the game. This will let them "compete" with power users by actively managing their subscription studies; a year down the line, even if they didn't put in eight hours a day, they will have studies that no one could have achieved without the same year of diligence. Additionally, we improved interaction with the world and other players via the creation of the Family and Domain Objective / Deities / Crusades systems."
- "We are the only home-grown privately financed MMOG company that I know of in the US that has built the client, server, tools and core technology from scratch. We didn't sub-license anything. We spent the years necessary to build the "right" foundation for a true MMOG, and that choice was one of the best we could have made."
- "We're in a great position right now. Being privately financed, we aren't under the gun of a VC or publisher. This allows us to design the game we set out to create, and gives us flexibility in our release schedule and in choosing a distribution partner. 2009 is going to be a very exciting year!"
This was just a small portion of the interview. Please check out RPG Vault for the complete interview. Also, there is some new gameplay footage that you can view when you go to the MyAlganon signup page.