I thought it was about time I paid a visit to the test server. I just had to see the guild halls before they go live. The entry room of the level 50 Qeynos guild hall looks like this:
Originally, it was planned to be a 10-room hall. But if I added correctly, there are 13 rooms now. I thought they were beautifully done and just a perfect size for our guild. The amenities have been reduced somewhat as well, making it a little more affordable both to purchase and upkeep.
The level 30 guild halls, which originally were just existing 5-room houses with amenities added to them, are now smaller versions of the level 50 halls and quite nice as well. This is great news for the smaller guilds.
I did pay a visit to the level 70 guild hall. While the entrance is impressive, the layout was confusing and it was difficult to find your way around. I never thought I'd say it, but I actually prefer the level 50 hall. I think they've done a great job on the halls as well as a great job taking in the player feedback and making adjustments.
Along with guild halls, they've also increased experience gains from levels 20-70. While many aren't happy with the change, a lot of folks do seem to get stuck in the mid levels. I think this will help some with player retention. Also in the next couple updates they will be adding experience bonuses for players with alts at the level cap. For every maxed toon you have, you get a 10% experience bonus for all your other toons, up to a maximum of 50% bonus. Time to get my 70-somethings closer to 80!