Here I thought I would be making some gaming compromises but hubby has informed me he's lost interest and won't be subscribing to WAR after the free month is up. I kinda wish he realized this in beta before buying our two boxes.
As many have blogged about, I think WAR is a game where you get the most out of it being in a guild. I think if he had a large group to pvp with, he might have stayed longer. And having a good population is important even for pve. When we first started, it was early morning and all servers were low. So we randomly picked one. Our server choice stayed on low for days after, and there was never anyone around for public quests. So we started over on another server. Having people around definitely makes things more fun.
For my play style, I felt a little confined. Zones felt small and jam packed with aggressive mobs. The explorer in me was getting claustrophobic. And for some weird reason I'd start getting sick to my stomach after a few minutes of playing. I'm prone to motion sickness. The warg mount in EQ2 had this certain rolling movement to it that used to make me sick as well. But I never could figure out what it was that was causing it here just from general game play.
I think WAR has been done well, but doesn't offer what I'm looking for. But I've always loved Mythic as a company back when I played DAOC and cheer Mark Jacobs for his stance on gold farmers (go get 'em Mark!). So I really hope they succeed and the game continues to do well.