Showing posts with label Free Realms. Show all posts
Showing posts with label Free Realms. Show all posts

Sunday, May 2, 2010

NCsoft Woes and Getting Realms Roll'd

Trying to get Guild Wars set up for both of us has been an exercise in patience to the point where the other half was ready to give up on playing. When we originally played, our Guild Wars accounts weren't tied to NCsoft in anyway. But we did have NCsoft accounts from when we both tried CoH and more recently for Aion beta. The game now requires you to log in through NCsoft and tie your Guild Wars account to it. Long story short, it was impossible to get the previous account up and running so I just had to create a new account and start new characters.

My husband upon attempting to log into his Guild Wars account received a popup stating they believed his account had been compromised and he needs to contact them. He then logged into NCsoft and saw a big red "banned" next to the Aion link. Considering at least two games under his account had been hacked, he decided to just start over as well. Then you get to the log in screen which makes you go through more hoops just to get in. The whole process was beyond annoying so we played only briefly.

On a more lighthearted note, after a DAOC marathon weekend taking advantage of bonuses, I spent a little time in Free Realms for stress-free fun. I've had some Station Cash accumulated that SOE gave away as rewards when I was playing EQ2 and decided to buy something in Free Realms. Along with mounts, pets, and clothes, some of what they sell are items that can be dropped on the ground for a few minutes for other players to enjoy. It might be a clickable illusion, balloons, temporary pets, and then there's boomboxes. One box was called a Realms Roll'd Boombox. I honestly had no idea how this was different from the other boomboxes but I bought it out of curiosity.

The box looked like a typical one. The music started playing like a typical one. Then the music scratched and cut off and was replaced with a fancier boombox. And then it began playing "Never Gonna Give You Up". Everyone nearby turned into Rick Astly and did his cute little dance. This was probably one of the funniest things I've ever seen in any game. So kudos to SOE on this one. Unfortunately the young ones weren't getting it and were asking why they were dressed like a boy in ugly clothes. Ah well, I had a good laugh anyway.



Saturday, April 3, 2010

Free Realms - One Year Later

With Free Realms approaching their one year anniversary, I thought I'd have a look at all the new things added that I've read about. I had played at release and stuck around for a month or two. There have been a heck of a lot of changes since then.

I opted for the $4.99 subscription which is really hard to beat. While you can do some things for free, it's become much more restrictive. The combat has been completely revamped. I had left as an 18 archer and still had quests on me that were too difficult to complete. The past few levels had become a bit tedious.

So checking my quest list, I headed into one of the instances I couldn't complete previously. I'm not sure why, but they removed targeting of mobs. I used to try to single pull a mob, since getting too many would mean being knocked out. But now you just pretty much charge in and your attack abilities hit whatever is in front of you. The first time I saw about a dozen mobs rush at me I thought "uh oh". But my main arrow attack is now an area attack and they all went down pretty easily. Combat has definitely been sped up and the instances don't take nearly as long as they used to. Also, instead of being granted three knockouts before you fail the instance, you are given 15 in most.

Regeneration also seems higher. I used to be annoyed at all the potions I had to buy and consume. Now I only had to use them for the boss fights and a few times when I just took on too many. I'm sure many were not happy with the combat being made easier. But for their targeted younger audience, I do think it was a bit too hard before. And I even thought it was fun blasting tons of mobs at a time.

Housing has been added and I was given a small house with a yard for free. You can buy a larger house with Station Cash, but I thought the small one was plenty large enough for now. There's furniture of course in the SC store, but you can also purchase furniture from various merchants with game coins. Since there is no housing zone (you just click a button to get to your home), I haven't seen any way to randomly visit other player's homes to see how they've decorated them.

Guilds were also added and anyone can start one up solo. I think the kids are having a lot of fun with this. Looking at some of the guild names, it's pretty easy to tell it wasn't started by an adult, but some are actually cute. The guild names all are sent for approval before showing up, so you can be sure you won't see some offensive name as you or your child runs around.

Travel has been made much easier, not that it was difficult before. You used to be able to only teleport to certain hubs which you've opened up. Now you can teleport directly to any point of interest or instance.

While you always were able to see new areas referenced on the edge of the map, these areas still have not been implemented yet. But they have added more quests and more activities such as soccer and pirate plunder. And of course the SC market is filled with tons of stuff like furniture, pets, mounts, and cosmetic outfits. You do also get lots of free stuff. There's a daily wheel that spins that gives you some random item. Also, if you go to the main Free Realms page, there's usually an item displayed that you can claim.

I like the changes they've made, and I think it's a great value for 5 bucks a month. It's a cute, casual diversion from the typical MMO grind.