tag:blogger.com,1999:blog-7542392409695107756.post5214312335156452324..comments2010-12-20T04:17:26.098-05:00Comments on Aspen's Blog: Things People Say After A Couple PintsAspendawnhttp://www.blogger.com/profile/01295434130203411301noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7542392409695107756.post-29132204522199370522010-07-01T21:17:12.394-04:002010-07-01T21:17:12.394-04:00When Mythic was just small Mythic, I guess small s...When Mythic was just small Mythic, I guess small subscriptions like DAOC were affordable. Maybe not so much under the EA umbrella. Or maybe they're just insistent on those million subscribers they were expecting for WAR and now SW:TOR.<br /><br />Yeah it does suck. So much more could have been done with DAOC.Aspendawnhttps://www.blogger.com/profile/01295434130203411301noreply@blogger.comtag:blogger.com,1999:blog-7542392409695107756.post-89878667169409467732010-07-01T02:07:42.814-04:002010-07-01T02:07:42.814-04:00I'm not sure how many subs are needed for EA t...I'm not sure how many subs are needed for EA to keep a MMO going. I believe Sims online had in the neighborhood of 100K subs when they shut the doors on it. Motor City online really tanked, I doubt it had even 40K subs when they shut it down. <br /><br />Of course the counterexample is UO, which they have kept up and running on life support for years. <br /><br />I expect that WAR and DAoC will be kept on life support as long as they are bringing in more than it costs to run the servers. Don't expect any substantive updates to either, however. <br /><br />Mythic seems to be dying a protracted death. Which sucks, because DAoC is the overall best of the olden MMOs imo.Yeebohttps://www.blogger.com/profile/08028940396189544294noreply@blogger.comtag:blogger.com,1999:blog-7542392409695107756.post-85925274599761952822010-07-01T02:01:34.551-04:002010-07-01T02:01:34.551-04:00The most annoying part of the whole WAR fiasco was...The most annoying part of the whole WAR fiasco was the utter lack of humility both pre-launch, with the hype machine powered by the talking head of Paul Barnett, and post launch. The 'Producers Letters' were full of 'omg you should be so excited about what we have coming up!!!!!', whereas the players just wanted honest up front talk about when the multiple issues keeping the game from being really good would be addressed. <br /><br />And how Paul Barnett is still employed amazes me. He hasn't proven to have any game dev related skills, although he would make a good blogger.Unknownhttps://www.blogger.com/profile/13855421288341342176noreply@blogger.com